Entertainment Execs See CGM as a Threat
Amateur digital videos, podcasts, mobile phone photography, wikis and social-media blogs are one of the top three challenges they face today.

Consumer Generated Media (CGM) or User Generated Media – whatever you call it, it has entertainment execs worried.
According to a new Accenture study of senior executives in the media and entertainment industry in North America and Europe, more than half said the ability and eagerness of individuals to create their own content is one of the biggest threats to their business.
70 percent of respondents said they believe that social media, one of the largest segments of user-generated content, will continue to grow, compared with only 3 percent of respondents who said they view social media as a fad.
Other key points of the study:
The User-Generated Content – How About Just Content? report from InStat, which covers the worldwide market for User Generate content found that
Roger Faxon, chief executive of EMI Music Publishing said the music industry is moving "from a sales model to a consumer consumption model or participation model, where its economics are predicated on the use patterns of consumers as opposed to the purchase patterns…" Perhaps it’s time your company took this view. But before you rush into social media, make sure you understand where your visitors and customers are on the social technographics ladder – see last post. A social media strategy is necessary to make this all work. Photo courtesy of amanky
If you enjoyed this post, please consider leaving a comment or
subscribing to the feed to have future articles delivered to your feed reader.


